8.5hfrom model to interaction
Most of the time went into the 3D pipeline and the interaction layer rather than the final page layout.
Key parts pulled out of the devlog instead of showing the full write-up.
Most of the time went into the 3D pipeline and the interaction layer rather than the final page layout.
Blender to pmndrs to React Three Fiber
Modeling, bones, weight painting, animation setup, GLTF conversion, and final browser integration.
3h
2h modeling, 30m rigging and weight paint, 30m animation pass.
4h
1h conversion, 1h material rebuild, 2h mouse interaction and scene behavior.
1.5h
Blink animation, dark/light mode color changes, plus a short expertise page cleanup afterwards.
Features
The final result combines cursor tracking, blink behavior, theme-aware materials, rebuilt shaders, homepage integration, and a follow-up refinement pass for the expertise page.